wao

The more you see

It's my experience that the more you test with users, the more you'll learn. I don't just mean the results…

3 years ago

The #1 Rule of Marketing

Blogging, sharing, being open – how do you expect people to know about the great things you're up to if…

3 years ago

Just hit it

Don't overthink it has become a mantra to me. Whether I'm playing cricket or live drawing an idea, getting caught…

3 years ago

The Usual Suspects

Sometimes, in a live drawing session, someone will mention something that triggers an immediate picture in my head. A picture…

3 years ago

Diversify your User Testing

It all looks a bit odd from this angle... There's more than one way to get useful feedback from a…

3 years ago

User Cheesearch

Next time you're facilitating an online session and need to get people thinking with an icebreaker, ask the participants about…

3 years ago

Get users talking

How do you get a user talking about your product in an open and honest way so that you can…

3 years ago

Disco(very)

Someone's just thrown on Superstition by Stevie Wonder, and your body tells you it's time to throw some shapes on…

3 years ago

Breaking down the problem

A few months ago, I had the pleasure of working through new Gallery features to the Fabulous Remixer Machine with…

3 years ago

MVP vs MLP

Minimum Viable Product (MVP) you've probably heard of. But Minimum Lovable Product (MLP)? Put simply, it's the minimum set of…

3 years ago

Do-My-Users-Care-O-Meter

Wouldn't it be like crazy silly if you built something and then your users didn't really care about the thing…

3 years ago

Empty Shelf Syndrome

Empty shelf syndrome is when those things we've been looking forward to - have become attached to - are suddenly…

3 years ago